Question group
3.12 Creative Industries and Artificial Intelligence - Video Games
Questions in this group:
3.12 Creative Industries and Artificial Intelligence - Video Games
3.12c What are the impacts of current and emerging models of in-game monetisation? How effective are the mechanisms for managing and restricting in-game spending at mitigating the risk of problematic behaviours?
Department for Culture, Media & Sport, 2026
3.12 Creative Industries and Artificial Intelligence - Video Games
3.12a What are best practices in research in the study of video games? What are the most effective routes for data collection and sharing between players, industry and academia, to address these research interests?
Department for Culture, Media & Sport, 2026
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