ari.org.uk
Home
Questions
Organisations
Topics
Research fields
About the data
Department for Digital, Culture, Media & Sport
Government
England
Questions from the Department for Digital, Culture, Media & Sport:
Include archived/expired questions
1-20 of 229 results
Building a data-led approach to produce rigorous evidence on gambling to inform proportionate and effective gambling regulation, acting to drive down problem gambling
Primary data collection from gambling users and/or operators to support research.
Department for Digital, Culture, Media & Sport, 2023
gambling
data collection
research
See details
Building a data-led approach to produce rigorous evidence on gambling to inform proportionate and effective gambling regulation, acting to drive down problem gambling
Technical collaboration on data standards and sharing to support research and regulation - establishing precise data categories, format, frequency needed to support evidence-led policy.
Department for Digital, Culture, Media & Sport, 2023
data standards
data sharing
research
regulation
policy
See details
Building a data-led approach to produce rigorous evidence on gambling to inform proportionate and effective gambling regulation, acting to drive down problem gambling
What levers are most effective for the Gambling Commission to use in regulating towards a socially responsible industry?
Department for Digital, Culture, Media & Sport, 2023
gambling
regulation
social responsibility
See details
Building a data-led approach to produce rigorous evidence on gambling to inform proportionate and effective gambling regulation, acting to drive down problem gambling
How can we quantify and assess benefits of gambling (e.g. social events, leisure utility, mental alertness)?
Department for Digital, Culture, Media & Sport, 2023
gambling
social events
leisure utility
mental alertness
See details
Building a data-led approach to produce rigorous evidence on gambling to inform proportionate and effective gambling regulation, acting to drive down problem gambling
What are the holistic economic and fiscal impacts of online gambling protections?
Department for Digital, Culture, Media & Sport, 2023
economy
fiscal
gambling
online gambling
See details
Building a data-led approach to produce rigorous evidence on gambling to inform proportionate and effective gambling regulation, acting to drive down problem gambling
Undertake cost-benefit methodologies to assess economic and wider societal value of a broad range of potential interventions on gambling?
Department for Digital, Culture, Media & Sport, 2023
gambling
economics
society
See details
Building a data-led approach to produce rigorous evidence on gambling to inform proportionate and effective gambling regulation, acting to drive down problem gambling
Which harm prevention interventions are most effective? Which are most cost-effective?
Department for Digital, Culture, Media & Sport, 2023
gambling
harm prevention
data access
See details
Building a data-led approach to produce rigorous evidence on gambling to inform proportionate and effective gambling regulation, acting to drive down problem gambling
As the gambling reforms are introduced, we want to gather evidence as to how they are providing benefits and analyse their impacts as the sector continues to change.
Department for Digital, Culture, Media & Sport, 2023
gambling
regulation
data collection
See details
Building a data-led approach to produce rigorous evidence on gambling to inform proportionate and effective gambling regulation, acting to drive down problem gambling
What is the prevalence of gambling harm among the population and among specific cohorts? How is that expected to change in the future?
Department for Digital, Culture, Media & Sport, 2023
gambling
harm
population
See details
Building a data-led approach to produce rigorous evidence on gambling to inform proportionate and effective gambling regulation, acting to drive down problem gambling
Development of longitudinal studies to better understand developing patterns of individual/group harm using rich digital data.
Department for Digital, Culture, Media & Sport, 2023
gambling
data collection
digital analytics
research
See details
Building a data-led approach to produce rigorous evidence on gambling to inform proportionate and effective gambling regulation, acting to drive down problem gambling
What is the relationship between advertising and harmful gambling?
Department for Digital, Culture, Media & Sport, 2023
gambling
advertising
society
See details
Building a data-led approach to produce rigorous evidence on gambling to inform proportionate and effective gambling regulation, acting to drive down problem gambling
Is there an identifiable “lifecycle” of harmful gambling that maps how problem gamblers start and stop? If so, at which points in the lifecycle are interventions most effective?
Department for Digital, Culture, Media & Sport, 2023
gambling
problem gambling
interventions
See details
Building a data-led approach to produce rigorous evidence on gambling to inform proportionate and effective gambling regulation, acting to drive down problem gambling
Which (online) gambling behaviours and operator practices are most harmful and how can these be best mitigated?
Department for Digital, Culture, Media & Sport, 2023
gambling
online gambling
regulation
See details
Assessing rigorously how best to tackle inactivity and maximise the positive impacts of sport for the whole nation
Better understand and quantify the extent to which investment in grassroots facilities improves participation, including for underrepresented groups and in different parts of the country.
Department for Digital, Culture, Media & Sport, 2023
sport
investment
participation
inclusion
regional inequalities
See details
Assessing rigorously how best to tackle inactivity and maximise the positive impacts of sport for the whole nation
Analyse and quantify, in economic and wider social values metrics, the legacy benefits of large scale sports events.
Department for Digital, Culture, Media & Sport, 2023
economy
sports
social values
See details
Assessing rigorously how best to tackle inactivity and maximise the positive impacts of sport for the whole nation
Analyse the elements of governance frameworks for sports that exist and the interventions and changes that could bring improvements.
Department for Digital, Culture, Media & Sport, 2023
sports
governance
interventions
See details
Assessing rigorously how best to tackle inactivity and maximise the positive impacts of sport for the whole nation
Analyse the elements of policy and regulation that could be brought in to better regulate men’s and women’s games, taking into account cultural contexts and case examples from other sports and internationally.
Department for Digital, Culture, Media & Sport, 2023
sports
regulation
gender equality
See details
Assessing rigorously how best to tackle inactivity and maximise the positive impacts of sport for the whole nation
Define and measure social cohesion and cultural value, relating it quantitatively to sport.
Department for Digital, Culture, Media & Sport, 2023
sport
social cohesion
culture
See details
Assessing rigorously how best to tackle inactivity and maximise the positive impacts of sport for the whole nation
Examine how sport, and interventions in sport, affect pride in place, levelling up, and other wider societal outcomes.
Department for Digital, Culture, Media & Sport, 2023
sport
interventions
society
pride in place
levelling up
See details
Assessing rigorously how best to tackle inactivity and maximise the positive impacts of sport for the whole nation
Understanding what works to improve the quality and resilience of the sport and physical activity system through better business models and regulation.
Department for Digital, Culture, Media & Sport, 2023
sport
physical activity
business models
regulation
See details
1