Questions from the Department for Culture, Media & Sport:
4.9 Culture - Health and Wellbeing
4.9d Further research on monetising the health and wellbeing benefits using Quality-Adjusted Life Years (QALYs) measures and Living long and living well (WELLBY) approaches and other relevant methods. Research on cost-saving to public health services through lower use and increases in productivity.
Department for Culture, Media & Sport, 2026
4.9 Culture - Health and Wellbeing
4.9c Further research to understand the health and wellbeing impacts of culture and heritage engagement, including digital engagement, on different groups, including distributional impacts, socioeconomic status, ethnicity, disability/ special educational needs and disabilities, rurality, and multi-morbidity. Which cultural offers reduce inequalities most, and in which settings (e.g. schools, community, clinical, social prescribing)?
Department for Culture, Media & Sport, 2026
4.9 Culture - Health and Wellbeing
4.9b Investigate and assess the role of cultural and heritage engagement in clinical and community health settings for diagnosis, prevention, admissions, treatment, medication use and recovery. How does intensity/frequency of engagement affect impact on health and wellbeing? Is there a minimal effective “dose” across artforms and age groups? Are there standardised exposure measures and dose–response curves?
Department for Culture, Media & Sport, 2026
4.9 Culture - Health and Wellbeing
4.9a How effective are existing statutory requirements and duties relating to cultural wellbeing in the planning process, and what additional levers or mechanisms could help safeguard cultural wellbeing during development?
Department for Culture, Media & Sport, 2026
4.8 Culture - Financial Resilience
4.8c What are the key indicators of financial health and sustainability of cultural organisations? At what point do cultural organisations become at risk and might require government intervention to secure their long-term survival?
Department for Culture, Media & Sport, 2026
4.8 Culture - Financial Resilience
4.8b What are the most significant factors that create barriers/risks to financial health for cultural organisations? How do these factors differ across different business models? What policy interventions or innovative business models can reduce financial risk for these organisations?
Department for Culture, Media & Sport, 2026
4.7 Culture - Cultural Protection
4.7c What are the best methodologies and indicators to measure the benefits of halting ongoing material failure and degradation of theatres, performance venues and museums? In particular building on heritage science approaches, what parts of a theatre and museum operations are most impacted by degradation (including human capital elements)? What is the lifetime of different capital upgrades within these types of buildings?
Department for Culture, Media & Sport, 2026
4.7 Culture - Cultural Protection
4.7b How can IP and copyright frameworks adapt to new technologies (e.g. AI and digital platforms) to promote innovation and growth in the cultural sectors while protecting the rights of creators, businesses and the public? How can the commercial and welfare impact be valued within Social Cost Benefit Analysis?
Department for Culture, Media & Sport, 2026
4.7 Culture - Cultural Protection
4.7a Building on heritage science approaches, how can advanced material analysis and risk modelling be translated into standardised tools to articulate the economic and cultural value of preventative conservation and maintenance works?
Department for Culture, Media & Sport, 2026
4.6 Culture - Cultural Events
4.6c What are the most effective strategies that have been used in previous UK major events to build strong, collaborative partnerships with stakeholders to secure support and possible funding when applying to host major cultural events (e.g. UK City of Culture)?
Department for Culture, Media & Sport, 2026
4.6 Culture - Cultural Events
4.6b Which interventions and delivery approaches are the most successful at targeting specific local needs as part of cultural events that lead to long standing benefits to places and communities? ‘What works’ at different scales of need, e.g. cities, towns and villages?
Department for Culture, Media & Sport, 2026