7.9b How is climate change affecting sport and physical activity participation and education, particularly among young people and other priority groups?
Background
DCMS requires a comprehensive understanding of the two-way relationship between sport and the environment. We seek evidence on how sport, by delivering place-based health and inclusion outcomes, builds community resilience and contributes to the UK's climate adaptation strategies and UN Sustainable Development Goals. DCMS must also understand the threat climate change poses to participation, particularly for young people. Finally, to ensure our infrastructure is 'fit for the future,' DCMS calls for R&D into the environmental sustainability of pitches (addressing carbon, materials, and recycling) to drive innovation and reduce the sector’s footprint.
Next steps
Get in touch with [email protected]
Topics
Related UKRI funded projects
-
National sports turf guidance for immediate and long term facility survival
STRI is offering fully funded access to business support for all sectors of sportsturf, parks and recreation businesses who are impacted by the COVID-19 pandemic in the UK. STRI is a global leader in sustainable sportstu...
Funded by: Innovate UK
Lead research organisation: STRI LTD.
Why might this be relevant?
The project provides guidance on the environmental sustainability of sports facilities, addressing carbon footprint and innovation.
-
Physical Activity and the Regeneration of Connswater (the PARC Study)
Increasing participation in physical activity has great potential for improving public health. The trends towards sedentary living have their origins in changes at community and societal levels indicative of shifting cul...
Funded by: MRC
Lead research organisation: Queen's University Belfast
Why might this be relevant?
The project focuses on physical activity levels and social capital in an urban regeneration project, which is related to the impact of environmental change on participation.
-
Sportall UK
SPORT**ALLUK** redefines inclusive experiences in the sports and cultural sector to promote and regenerate the cities they live in by fusing... -Advanced meta and audio immersive technologies -Physical, digital and cul...
Funded by: Innovate UK
Lead research organisation: CREATICITY LTD