How does the UK’s digital offer for international cultural activity compare to other markets around the world? Where have there been market failures for digital policy in relation to international arts and culture activity and what are effective intervention options?

Background

New digital development has changed a lot of aspects of delivery for AHT sectors and research to help better understand these impacts is still needed.

Next steps

Get in touch with csa@dcms.gov.uk

Source

This question was published as part of the set of ARIs in this document:

DCMS areas of research interest GOV UK

Related UKRI funded projects


  • COVID-19: Widening access to arts and culture through video streaming

    Recent years have seen gradually developing digital expertise by many arts and culture organisations focused on physically-sited exhibitions, performances, and events. The closure of venues in the wake of COVID-19 has su...

    Funded by: AHRC

    Lead research organisation: University of Kent

    Why might this be relevant?

    The project partially answers the question as it discusses digital programming strategies and video streaming in arts and culture, but does not compare the UK's digital offer to other markets.

  • Creativeworks London

    London is a complex environment for Knowledge Exchange and cultural and creative interactions. It faces distinctive challenges as it attempts to sustain global competiveness in the Creative Economy, particularly in terms...

    Funded by: AHRC

    Lead research organisation: Queen Mary, University of London

    Why might this be relevant?

    The project partially answers the question as it discusses digital innovation in London's creative economy, but does not compare the UK's digital offer to other markets.

  • Sustainable Cultural Futures: COVID-19 and Resetting Cultural Policy

    This interdisciplinary project will be thematically structured around 3 issues: the values of culture; cultural work; and digitalised cultural consumption. It will focus on performing arts (e.g., theatre) and museums, tw...

    Funded by: ESRC

    Lead research organisation: King's College London

    Why might this be relevant?

    The project partially answers the question as it discusses the impact of the pandemic on digitalised cultural consumption in the UK and Japan, but does not compare the UK's digital offer to other markets.

  • Phoenix Rising: Online New Media Centre development

    The Phoenix Arts Centre in Leicester has recently set up a new Digital Media Centre to complement its busy cultural agenda. This is a new premise that displays a more interactive and engaging program for emerging technol...

    Funded by: AHRC

    Lead research organisation: De Montfort University

  • Community-powered transformations: Digital transformations in the creative relationships between cultural and media organisations and their users

    This network will explore digital transformations in the creative relationships between cultural and media organisations, and their communities of users. Digital transformations mean that cultural and media organisatio...

    Funded by: AHRC

    Lead research organisation: University of Westminster

  • Research and Enterprise in Arts and Creative Technologies: REACT KE Hub

    REACT: Research & Enterprise in Arts and Creative Technologies. Knowledge Exchange gets lost in translation. Creative Economy demand and Arts and Humanities research culture too routinely fail to understand each oth...

    Funded by: AHRC

    Lead research organisation: University of the West of England

  • Centre for Creativity, Regulation, Enterprise & Technology (CREATe)

    Over the last decade, the creative industries have been revolutionised by the Internet and the digital economy. The UK, already punching above its weight in the global cultural market, stands at a pivotal moment where it...

    Funded by: AHRC

    Lead research organisation: University of Glasgow

  • The Digital Creativity Hub

    The creative industries are crucial to UK social and cultural life and one of the largest and fastest-growing sectors of the economy. Games and media are key pillars for growth in the creative industries, with UK turnove...

    Funded by: EPSRC

    Lead research organisation: University of York

  • The Creative Exchange

    This unique consortium draws on the research excellence of interdisciplinary and complementary design innovation labs at three universities - Lancaster University, Newcastle University and the Royal College of Art and co...

    Funded by: AHRC

    Lead research organisation: Lancaster University

  • Creative Economy Champion - Media Arts

    The AHRC has identified the creative economy as an area of strategic importance, as evidenced in our 2016 - 2020 Delivery Plan. During the last spending period (2011-2015), the AHRC spent circa £100m on research re...

    Funded by: AHRC

    Lead research organisation: Royal Holloway, University of London