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Department for Digital, Culture, Media & Sport
Department for International Trade
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1-20 of 39 results
Assessing rigorously how best to tackle inactivity and maximise the positive impacts of sport for the whole nation
Understanding what works to improve the quality and resilience of the sport and physical activity system through better business models and regulation.
Department for Digital, Culture, Media & Sport, 2023
sport
physical activity
business models
regulation
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Soft power impacts of media and creative industries activities
What methodologies can be applied or developed to quantify the generation of soft power through UK creative businesses’ international activities?
Department for Digital, Culture, Media & Sport, 2023
creative industries
soft power
international activities
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Climate change and net zero in media and creative industries
How can creative businesses support behaviour change of citizens (and their audiences) to meet net zero targets? What types of information and delivery maximise positive behaviour change?
Department for Digital, Culture, Media & Sport, 2023
creative businesses
net zero
behaviour change
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Climate change and net zero in media and creative industries
What beliefs and mindset do creative industries business leaders hold on their environmental impacts? How do these affect business activities and action to reduce environmental impact?
Department for Digital, Culture, Media & Sport, 2023
environment
creative industries
business
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Cultural and social value of creative industries activities and effects on wellbeing
How does the type of online advert (such as video, display, social media influencers etc) influence engagement/interaction with online advertising? How does this engagement differ by age?
Department for Digital, Culture, Media & Sport, 2023
advertising
online advertising
social media
marketing
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Cultural and social value of creative industries activities and effects on wellbeing
Which policies and initiatives have been effective in increasing the non-economic/monetizable value delivered by the creative industries?
Department for Digital, Culture, Media & Sport, 2023
creative industries
policy
societal benefits
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Participation and engagement with creative industries
What is the effect of targeting increases in particular group participation?
Department for Digital, Culture, Media & Sport, 2023
society
participation
creative industries
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Creative industries workforce development, delivery and skills gaps
How can we quantify the economic risk of workforce skill gaps and how this impacts economic productivity within the CI sub sectors?
Department for Digital, Culture, Media & Sport, 2023
economy
creative industries
workforce skills
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Creative industries workforce development, delivery and skills gaps
How much training do creative employers provide employees, what are they spending and how are they measuring the returns to training?
Department for Digital, Culture, Media & Sport, 2023
creative industries
workforce skills
training
productivity
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Creative industries workforce development, delivery and skills gaps
What are skills development issues facing freelance workers?
Department for Digital, Culture, Media & Sport, 2023
creative industries
skills development
freelance workers
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Exports, international supply chains and comparative advantage
Which international supply chains do creative businesses rely on? What are the levels of supply chain resilience in the creative industries, and how easily can they switch to alternative markets?
Department for Digital, Culture, Media & Sport, 2023
creative industries
supply chain
resilience
international markets
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Exports, international supply chains and comparative advantage
Which creative businesses are more likely to export and what are the reasons behind different levels of export propensity?
Department for Digital, Culture, Media & Sport, 2023
creative industries
export
business models
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Exports, international supply chains and comparative advantage
What are the impacts of EU exit on trade in the creative industries and how does this compare to other industries?
Department for Digital, Culture, Media & Sport, 2023
trade
creative industries
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Exports, international supply chains and comparative advantage
Which CI sectors have a comparative advantage/face particular challenges in regards to trade in services and trade in goods, and how does this vary by company size?
Department for Digital, Culture, Media & Sport, 2023
creative industries
trade
company size
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CI R&D, innovation, tech adoption and digital consumption
What are the barriers to entry into the digital market faced by freelance workers and smaller creative organisations?
Department for Digital, Culture, Media & Sport, 2023
creative industries
freelance workers
digital market
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CI R&D, innovation, tech adoption and digital consumption
How do the creative industries compare internationally on their rates of R&D/innovation as a proportion of GVA/GDP and by firm size?
Department for Digital, Culture, Media & Sport, 2023
creative industries
R&D
GVA/GDP
innovation
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CI R&D, innovation, tech adoption and digital consumption
What is the level of innovation and R&D activity in the creative industries as measured by spending on these activities?
Department for Digital, Culture, Media & Sport, 2023
creative industries
innovation
R&D
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Creative cluster growth and spillovers to other economic sectors
How does CI activity lead to spillovers of knowledge and innovation to other sectors?
Department for Digital, Culture, Media & Sport, 2023
creative industries
innovation
knowledge
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Creative cluster growth and spillovers to other economic sectors
What are the specific barriers to growth for creative industry firms? How do these vary by region and sub-sector?
Department for Digital, Culture, Media & Sport, 2023
creative industries
growth
regional differences
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Ensuring the financial sustainability of the UK press sector
What supply and demand side interventions would be appropriate and what could be their impact?
Department for Digital, Culture, Media & Sport, 2023
media
creative industries
regulation
government intervention
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